東京停車


Category: 對話遊戲
東京停車場的觸感體驗與簡約設計,使其成為我們玩過最令人上癮的單人解謎遊戲之一。發明者 Nob Yoshigahara 提醒:「若您因此上班遲到、取消所有社交計畫,甚至伴侶離您而去,本人概不負責。深感抱歉。」
遊戲方式:將木塊排列成隨附手冊中 36 道挑戰題目之一,接著設法滑動木塊,讓您選擇的車輛從混亂的車陣中脫困。手冊前段的謎題相當簡單,但後段的題目幾乎無解!
請注意:我們選擇引進此遊戲的日本版本,因為我們偏愛其彩繪木塊設計,勝過美國常見的鮮豔塑膠版本。


Category: 對話遊戲
東京停車場的觸感體驗與簡約設計,使其成為我們玩過最令人上癮的單人解謎遊戲之一。發明者 Nob Yoshigahara 提醒:「若您因此上班遲到、取消所有社交計畫,甚至伴侶離您而去,本人概不負責。深感抱歉。」
遊戲方式:將木塊排列成隨附手冊中 36 道挑戰題目之一,接著設法滑動木塊,讓您選擇的車輛從混亂的車陣中脫困。手冊前段的謎題相當簡單,但後段的題目幾乎無解!
請注意:我們選擇引進此遊戲的日本版本,因為我們偏愛其彩繪木塊設計,勝過美國常見的鮮豔塑膠版本。
I didn't expect a simple single-player puzzle to eat my whole evening, but here we are. The sliding tiles have a weight and smoothness to them that makes each move weirdly satisfying, and the difficulty ramps up without ever feeling unfair. Nob Yoshigahara's warning on the box is honestly accurate.
The little metal cars have a weight to them that makes every move feel deliberate, and I keep telling myself just one more puzzle. It's deceptively simple until you're three moves deep and realize you've boxed yourself in.
I've lost entire evenings to this thing. The sliding tiles have this satisfying resistance that makes you want to keep going just one more puzzle, and Nob Yoshigahara's warning on the box turned out to be dead accurate.